RTX reviews

3.8

73% would recommend to a friend

(7,790 total reviews)
avatar

Christopher T. Calio

62% approve of CEO

67% positive business outlook

RTX has an employee rating of 3.8 out of 5 stars, based on 7,790 company reviews on Glassdoor which indicates that most employees have a good working experience there. The RTX employee rating is in line with the average (within 1 standard deviation) for employers within the Aeroespacial y defensa industry (3.6 stars).

Reviews by job title

8K reviews
1.0
Dec 28, 2011
Recommend
CEO approval
Business Outlook

Pros

pretty "decent" pay especially if you are single. depending on where you work, it's heaven, hell, or somewhere in between. respect isn't given so I guess you don't have to respect others. so I guess that's a pro. :)

Cons

this company values people with the ability to get a high clearance than the actual technical merits / education of the employees. I have seen time to time where new hires who really actually know nothing (and this isn't really a joke) get paid as much as people who have served with this company for 5-10 years with TONS of experience more than the new hire. Even tons of experience when the veterans came to apply as a new hire.

3.0
Oct 31, 2011
Recommend
CEO approval
Business Outlook

Pros

* Very high compensation per unit of effort ratio, mainly because the denominator is very small. * Because Raytheon is a government contractor, full time employees work exactly 40 hours a week. If you are asked to work more, you will get paid overtime (at 1x pay). * Very flexible work hours. Some people regularly go to work at noon. * If you want a pretty high paying job, but you don't want to work too hard, you are not very ambitious, or you are not the brightest person in the world, then this is a great job. You will get paid well and you cannot get fired unless you commit a crime, perform sexual harassment, look at porno at work, commit security violations, etc.

Cons

* Very dependent on the defense cycle. After 9/11, the defense industry was booming. Lots of hiring, lots of money for interesting work. With all the budget issues lately (2010-2011), the first place to get cut is in defense R&D and in new projects. It makes sense: the government will pay for bullets and body armor for soldiers in Iraq, but they won't research new radar systems. * Raytheon mainly does systems testing and integration. A lot of smart people get frustrated because the difficult, innovative work isn't respected. The genius who finds solutions to everything might not get compensated as well as the dummy that leads the test. If you like the research side, go work at MIT Lincoln Laboratory instead (although the pay will be about 25% less than Raytheon). * Diminishing returns on compensation. Moving up in the company is mainly a function of age, not skill. Many talented engineers that start at Raytheon leave after 3-5 years because the raises are promotions are big and fast, but hits diminishing returns quickly. Those that choose to stay longer tend to be known as "lifers" because they are very unlikely to ever leave the company. * Non-transferable skills. Programming is done on ancient language (military follows the rule of "if it ain't broke, don't if it"). All the processes and knowledge is very contained to the defense industry. Another big reason why people who stay more than 3-5 years become "lifers". * Security clearance can be a pain, especially for people not born in the U.S. or people with immediate foreign relatives.

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