Describe the bottleneck of the system (system design I showed) Describe challenging moment you had with an employee. An employee you had to fire, how was it done. Describe something you have achieved and how you have done it. Describe e a situation in which you and a coluege disagreed and how you managed it.
Manager Engineering Interview Questions
9,669 manager engineering interview questions shared by candidates
How would you handle a situation where an engineer was not performing?
Tell me about your current work experience
How I handle performance management and examples of where I have grown people, as well as how I have dealt with situations where people's performance is lacking.
A lot of focus on scaling up the organization.
During the initial application steps, I was asked to complete an online assessment from the Predictive Index and sign a Non-Disclosure Agreement (NDA). This raised a few questions for me as a candidate: Is it common for the Predictive Index assessment to be part of the very first stage of the process? Should the NDA provided to candidates have a specific end date for its terms? If the NDA states that a copy will be provided after signing, is it standard practice not to share one? How can candidates review the terms later for personal reference if they do not receive a copy? I decided not to proceed further because I personally prefer time-bound agreements and to keep copies of documents I sign. The recruitment team, however, responded promptly and professionally to my inquiries.
More focussed question on engagement models, platform strategy
What are your strength and weaknesses
Do you have experience working with other managers to solve problems?
Game of Snakes Remember the old phone game of snake? The snake can move up, down, left or right in a 2Dimensional board of arbitrary size. Lets try to pmplement the bae logic of this game Rules: • Every time moveSnake() is called, the snake moves up, down, left or right • The snake’s initial size is 3 and grows by 1 every 5 moves • The game ends when the snake hits itself We can use the following as a starting point (pseudo-code): Interface SnakeGame { moveSnake(snakeDirection); isGameOver(); } Proposed Changes Change#1 Make scale-up 2 optional Remove scale-up 2 completely Change#2 Add new optional scale up: snake grows when it eats food rather than every 5moves. Food is dropped at a random position on the board.
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