What's the most important metric for a game designer to keep in mind for a game?
Associate Game Designer Interview Questions
980 associate game designer interview questions shared by candidates
A lot of questions about my work history.
What is your day to day like?
Struct vs class Texture packing (saving draw calls) Frame debugging (draw calls) Profiler usage Object pooling Array, List, Dictionary (collections, specifically hash tables) Serialization (unity save locations)
Process and Design questions - Can’t go into more details because NDA
Welke mobile games heb je gespeeld?
Can you please tell me what kind of games would you create if this person / party is the client?
Pourquoi postulez vous chez nous ?
If you have experience with working in Unreal, even though they are using their own in-house engine. Design related questions. How do I approach a certain design goal for a given gameplay feature (for example an enemy)
Choose one of the modern game engines available for modders (CryEngine, Unreal Engine, Unity) and create a game sketch in the atmosphere of the Metro world (2033, Last Light, Exodus). In your case, we would like you to use your developments from the previous test. Expected Result: • A small location that could be inserted into the Metro game. • The history of the location (can be included as an accompanying document). • The ability to play or at least walk through the location is encouraged.
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