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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Producer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
Help organise and follow up on the assigned Area/feature(s)
Help manage Area/feature groups from start to finish, and ensure delivery
Help analyse and translate new features and ideas into requirements and action plans
Help track work and progress and react accordingly
Help set up and update high level roadmap and planning of the assigned Area /feature(s)
Identify and set up useful reports for the Area/feature(s)
Advise and assess priorities (and new requests) progress and quality for Area/feature(s)
Based on the status of Area/features, advise and reprioritise, rescope
Unblock, solve or escalate issues to Domain or Heads of Production, remove distractions
Filter, prioritise, interpret, analyse and help assign bug reports
Communicate and align with third parties, internal management, and other departments
Assist in creating and implementing processes that will improve quality and efficiency
Requirements
Experience in game development and game production
Experience managing local and distributed teams
Advanced understanding of Jira, and its setup/operation
Advanced understanding of spreadsheets, beyond basic usage
Advanced English communication, writing and reporting skills
A clear communicator, understands when to report up, down and everything in between; to inform, update and align.
Pragmatic mindset (i.e the voice of reason and the reality check in the room)
Problem solving skills, going into finishing mode, identifying correct priorities
Ability to view things impartially, with refined self-assessment and personal accountability
Highly familiar with Production software and technically-proficient
Ability to remain calm under pressure, and bring clarity and structure
Nice to haves
A hands-on technical background in game development
One or more shipped AAA projects
Experience with Shotgrid and its setup & operation
What we offer
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback